About This Game Warp™ is a strategic stealth-action puzzler where gamers play as Zero, a loveable yet lethal, little orange alien with a big score to settle. Abducted by a villainous General from his home world and taken to an underwater research facility, Zero must plan his ultimate escape by relying on his arsenal of special abilities. Key Features Play Your Way – Players are in control. Take revenge and kill every human in the facility, or hide and plan your way through each level for a no-kills stealth approach. Abilities and Upgrades – Combine and upgrade your powers to discover the most effective way to make your escape. Use Warp to teleport short distances and into objects, thenFrag to explode them from within. Echo a duplicate image of Zero to distract enemies or use Swap to instantly trade places with another object. Collect grubs to upgrade each ability in unique and powerful ways. Challenge Rooms and Leaderboards -Challenge Rooms test your speed and lethality in unique mazes and deadly environments.Compete with your friends to dominate theleaderboards - reaching the top spot will require true mastery of your powers. Unreal 3 Sci-fi Madness – The Unreal 3 engine brings cutting edge, top-down visuals to this downloadable title. Players are immersed in a persistent world sci-fi as they explore the sprawling undersea facility and discover its secrets. Zero’s Journey – Warp delivers a unique and compelling story that will have players rooting for the little orange alien that could! Online Disclaimer INTERNET CONNECTION, EA/ORIGIN ACCOUNT, ACCEPTANCE OF PRODUCT AND ORIGIN END USER LICENSE AGREEMENTS, AND REGISTRATION WITH ENCLOSED SINGLE-USE SERIAL CODE(S) REQUIRED TO PLAY, ACCESS BONUS CONTENT (IF ANY) AND ACCESS ONLINE SERVICES. SERIAL CODE REGISTRATION IS LIMITED TO ONE EA/ORIGIN ACCOUNT PER SERIAL CODE. SERIAL CODE(S) ARE NON-TRANSFERABLE ONCE USED. EULAS AND ADDITIONAL DISCLOSURES CAN BE FOUND AT WWW.EA.COM/1/PRODUCT-EULAS. EA ONLINE PRIVACY POLICY AND TERMS OF SERVICE CAN BE FOUND AT WWW.EA.COM. YOU MUST BE 13+ TO ACTIVATE SOFTWARE, ACCESS ONLINE FEATURES AND REGISTER FOR AN EA/ORIGIN ACCOUNT. EA MAY RETIRE ONLINE FEATURES AFTER 30 DAYS NOTICE POSTED ON WWW.EA.COM/2/SERVICE-UPDATES. 7aa9394dea Title: WarpGenre: Action, Adventure, IndieDeveloper:Trapdoor Inc.Publisher:Electronic ArtsRelease Date: 21 Mar, 2012 Warp Download For Mobile It's a fun game but the EA login killed it for me. It doesn't remember my account and have to recover password every time because it doesn't accept my credentials.. This one's tough for me to recommend. It's a solid concept: you're an alien that's crash-landed onto earth, and you've been brought in for experiments in a lab on the bottom of the sea. You and a mysterious alien friend of yours need to escape. The catch is that you get this ability to warp from place to place around you, including within objects. It's a clever concept, and it looks and feels pretty good for a game that lists a usual price of $10. The puzzles are generally challenging, and some of the challenge maps are quite tough.Unfortunately, that's where the praise ends. You have to deal with stupid EA account BS every time you log in, or you can't access your save file. The story is pretty flat and not that dynamic, and from what I've heard, the game runs like crud on systems with older CPUs. There's little incentive to collect everything you find (no achievements, no end-game rewards, and the powerups you can get from SOME of the collectables don't change up gameplay that much). I really had to force myself to finish this game after spending maybe 4-5 hours on it total. It's not even that long, I just wanted to collect as much as I could.If you're really desperate for an indie game, I guess give this a try? Otherwise, it ain't worth it, especially if you're giving EA your money.. Couldn't even stomach to play the game. I have an origin account and I use Origin regularly. But this\u2665\u2665\u2665\u2665\u2665\u2665is just annoying, and the menu controls reek of bad PC port. Can't even use a mouse in the menus? \u2665\u2665\u2665\u2665 that.. Buy? Likely-=TL;DR=-WARP is an amusing action puzzler about an alien that is trying to escape a high security research facility using it's ability to teleport, internally combust canisters and enemies, and create an intangible clone of itself called an "Echo". It's a neat mechanic that isn't used in many games and lends itself to some intresting puzzles.-=Overview=-WARP is a pretty neat game. It's semi cartoonish appearance hides it gory nature, as fragging enemies result in gory and satisfying explosions. The protagonist is a yellow alien that has been captured by humans for research. It soons gains or regains the ability to telport short distances, which allows it to move quickly and hide in objects of it's same size - which are mainly various canisters and the torso's of humans. The alien can "charge up" these items, causing it to explode violently. Eventually, you can earn the ability to create an echo of yourself to distract enemies and later, swap places with objects, as well as the ability to throw objects that you are hiding in. Throwing and telefragging are the only ways to kill enemies beyond environmental hazards, so you need to use the camera to scope out an area and find out to get past guards and hazards,-=Presentation=-On the PC, the game looks somewhat bad. The modeling and texture work itself and actually fairly smooth looking (though the alient model has some slight blockiness close up in cutscenes). The content and assets actually look good, but the total lack of anti-aliasing destroys that work, as everything on your screen looks almost as jaggy as PSX era games. I have a feeling the console versions doesn't have this problem. You will need use your graphics card anti-aliasing in order to improve this, but even after that, it looks more like an effect than a proper in-game smoothing. The developer failed on this part. There's not much to say about the soundtrack....I'm sure there was music and ambience, but I don't remember any track. The main menu has a nice extraterrestial sound though. The sound effects are great however - the warping effect sounds believable, explosions of objects and people seem realistic, and the alien makes a chittering, sqeaking type noise that make it seems like it came from another planet. The sound design, besides the lack of music (which admittedly, does help with the sterile research environment) works well for immersion.-=Experience=-The game is fairly easy to play and may occasionally challenge you, but most players should be able to solve the game if you understand the mechanics. I only got completely stumped once. The game plays in an isometric fashion where you never change height (slopes and stairs) except for elevators to another floor, so I never thought about the game in that third height dimension. There is one moment where you must throw a canister over a obstacle about the height of the alien. Since you never have to do this anywhere else, it's easy not to realize you have to use the crane in the area to throw a canister over that obstacle. The average player is more likely to die from environmental hazards and turrets than they are from guards. Bosses provide some moderate challenge (especially the very annoying last battle). The biggest challengs comes from finding grubs through out the world and from challenge levels, These grubs are currency for minor upgrades available at certain checkpoints. There is no respec or buyback, so you should choose upgrades wisely, but fortunately, no upgrade is so necessary that you will loose if you didn't "Build your toon correctly". The experience is severely ruined by the Origin\/EA requirements. You have to log in to the game every time you launch, which doesn't make sense as there is no online experience beyond leaderboards and oddly enough, a friends system just for this game (it's possible that it would pull from your Origin friends - I don't have any though). You need to enter a key upon first use of the game. The login experience is pretty annoying, as it's easy to accidentally log out (at least for me) and have to log back in again. The login screen is mouse based, even though the game is mostly keyboard based and after typing your user name, you have to press tab twice to get to the password field where you can then login, and have another screen telling you that you have logged in (while still being able to control the main menu with your X Input controller, oddly enough), but having to use the mouse to click OK. It's way to clunky. More clunkyness ensues as you can't rebind the keys and it looks like the game assumes you have a controller connected (I did have one plugged in at all times, but I have a feeling the game will always show XBox style prompts regardless)-=Conclusion=-I did enjoy the game and it's unfortunate that this game didn't appear to sell well (perhaps it did ok on consoles) - I only have two friends who have this game, and nobody else has wishlisted this. I've had this wishlisted for a long time due to its interesting mechanics. I think this game could have been extended tremendously with a level editor, where players can make levels for each other. Players who like to speed run can probably get enjoyment out of finding the fastest way to play this, but unfortunately, I've only seen one video for this. Funnily enough, some of the challenge levels have clearly hacked\/cheated leaderboards, with times of literally .500 seconds. It's a good puzzler that gave me about 7 hours of enjoyment. A high skill player can probably do so in 1-3 hours less.. Cant even play the game, requires you to log into the \u2665\u2665\u2665\u2665\u2665\u2665 EA stuff now and even at that the servers are trash and give errors so I cant register my game. Entertaining, perhaps, for a time, but ultimately underwhelming. The learning curve is basically flat for the whole game till the end, where it suddenly spikes hard. Oftentimes you are placed in a situation with no solution discoverable -- obvious or otherwise. The narrator-type character's onscreen effect is the moral equivalent of alien beergoggles, it killed me more than once. The game proper has very little depth, the upgrades are too expensive for you to ever see more than two of them (of which you will most certainly want the fast-warp upgrade).I never seemed to unlock the swap\/launch upgrade, even now at the supposed end of the game.The "Explode people" mechanic is trite, the violence is unecessary pandering.Taking a large view, this game feels short, two-dimensional (in terms of gameplay depth), and probably not worth 2$, much less 10$Strong Reject on it's merits.
top of page
bottom of page
Yorumlar